![]() ![]() This causes direct damages if it is cast directly onto a target. The Rogue swaps positions with one of its bombs.Ĭauses Water-type damages and subtracts 1 AP over a ring-shaped zone of effect around the Rogue. The Rogue throws a boomerang that causes Air-type damage at range with an arc-shaped area of effect. It attracts bombs towards the centre point in a straight line, while attracting allies and enemies only one cell closer. Magnet attracts everything within a cross AoE from where it is cast. The wall of Air removes MP and causes Air-type damage. Can trigger a wall of Air if two identical bombs are aligned with up to 6 squares between them. Causes direct damage if thrown directly at a target. This spell ends the Rogue's current turn. The images disappear if they are target of certain debuffs or a damage spell. ![]() If an ally is effected they will receive a temporary +damage boost.Ĭreates several images of the Rogue to deceive opponents, and allows the Rogue to teleport. Allies and enemies are pushed back one cell. Bombs are pushed further depending in how close to the target cell they are. Pushes back everything from the cell it was cast in a cross AoE. The wall of fire causes Fire-type damage. Can trigger a wall of fire if two identical bombs are aligned with up to 6 squares between them. Causes direct damage if launched directly at a target. ![]() The robot explodes at the end of its turn. Summons a controllable robot that can push, attract, or trigger bombs. The class spells available to members of the Rogue class are: It might be raised to meet weapon requirements.
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